Thursday 13 March 2014

WEEK 3: GLIMPSE INTO THE FUTURE

This week, the class had been divided into two sections. The first section is presentation about Glimpse into the Future that held around 1 hour and 30 minutes.  The presentations are all about social media, immersive learning, and augmented reality.




  • SOCIAL MEDIA: I understand that social media is one medium that we use for interaction within communities. In one of presentation, they introduced Frog VLE as social media. They said that VLE frog could be used as media social. Since I did not explore the Frog VLE so much, I was quite surprise, and excited, how good Frog VLE since I saw is as only a medium that had been used to give some information through the net. I even think tha, better to use Facebook since it is much easier and user-friendly even for kids. However, Prof Jamal, the lecturer, explained that Frog VLE is not a medium of social learning. The reason is, Frog VLE cannot be registered by anyone,only through the administrator. Different to Youtube, Flickr, Facebook, and twitter which are various types of social media that could be registered by anyone.
    The social media
  • VIRTUAL REALITY: We  learn about Virtual Reality which also known as Immersive learning.  From what I’ve learn, it is some kind of blended where there is a computer, which generated simulation of reality to the user. It combines  multimedia elements and interactivity and use widely in education, business, and entertainment. It use some kind of 'recorded video' and play like they are going through the experience.
    Virtual reality USUALLY need head mounted display

  • AUGMENTED REALITY: We also learn about augmented reality. I have to present this topic but I did not have a chance to present since my group is the last group to present, and we are running with time. In my understanding, based on my reading and exploring websites, augmented reality is something seem as virtual reality. It seems those situation, user is going through the 'journey'. However, the AR usually needs a camera to make it is adapting the technologies at the real time.  At first, I did confuse, which is the latest technologies, either virtual reality or augmented reality, since virtual reality seems had been used in advanced industries such as simulating aircraft and golf experience. After having some research and review, I found that augmented reality is approaching virtual reality with real time. That's the different. Virtual reality is simulation, where it play like a real situation while augmented reality is applying the virtual into the reality. It improves the reality value. It is real awesome!
Augmented Reality using marker

Apps Augmented Reality for mobile.

Augmented reality that had been used widely in sports.

Then the lecture begins. The lecture is about Multimedia Development. 

  • In Multimedia production, there are a team which work from different parts that succeeding the multimedia. There are
    • Producer/Project Manager
    • Creative Director/
    • Multimedia Designer
    • Art Director/Visual Designer
    • Graphics Artist
    • Interface Designer
    • Game Designer
    • Subject Matter Expert
    • Instructional Designer/Training Specialist
    • Script Writer
    • Animator (2D/3D)
    • Sound Producer
    • Music Composer
    • Video Producer
    • Multimedia Programmer
    • HTML Coder
    • Lawyer/Media Acquisition
    • Marketing Director

In some cases, based on budget for Human Resource, some expert will combine more than 1 type of expertise. For the example, a Visual designer, also could be a graphic artist and interface designer.



  • Then, when we already have the team, now we will have a Multimedia Development Process which are very systematic. It starts from Planning and costing (Idea/objectives, Multimedia expertise required, time & cost estimation), then followed by designing, producing, testing and delivering. To produce the multimedia, those steps is managed using Instructional Design Model either ADDIE, ASSURE, Dick & Carey model, Raid Prototyping and so on. It would ensure we are producing the multimedia based on the steps and criteria required that we need to fulfills as the audience intention.




  • From those lessons, the process had been divided into couples of phases. 
    • First for Phase 1: Planning/Analysis where all the members have to identify, what they are going to produce, and why should the, with who are the audience. They should know what the audience should get, and what the audience want. 
    • In  Phase 2: Design, it include designing the storyboards, Scripts, Flowcharts and design in detail before. 
    • Then it followed by Phase 3: Development, which is deciding, what courseware/authorware that would be use.
    • Phase 4: Implementation is the phase where we implement the most importance part, to add up the value, and recognize why it is better than other product. The last phase, 
    • Phase 5: Testing & Evaluation is to see how it works! It is running well, or vice versa…
Phew.... this topic is quite hard and really needs full of attention!!

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